Level Design

I go about level design in a way of what would I see if Brent was there. Railings, types of vegetation/garbage on the ground, types of soil, sand or terrain. I am always jotting down new level concepts but require more time/less distraction than i have now to complete.

Level design is a passion of mine and well, nobody forgets a truely awesome level.

| Levels | Environment | Characters |

The following will direct you to my levels

DE_AftermathThe Dark CarnivalOil RigVirtua Fighter Style Level